As of now, it controls the 2-4 playersĪt the same time. * Experimental DualShock 3 (wired) support.īased on libsickaxis 1.0 by Xerpi. In case one or more of the "\snes9xgx" folders are absent, they will beĬreated on the second run of the emulator, after a settingsRX.xml has been Untested, separate binary available.ģ0+ FPS boost for this game, should make it enjoyable again on the Cube. * Quick fixes for Rendering Ranger R2 and Targa (50/60Hz).Įxperimental support for Mad Catz SE FightStick for Xbox 360! Tested and working, separate binary available.Įxperimental support for Logitech F510 Controller (Xinput mode). * Set default calibration values, fix controllers that return invalid data. * Language updates for Spanish, French, Portuguese.
Wii U Pro Controller support, for both Wii and Wii U.Wii Classic Controller, Wii Classic Controller Pro support.Experimental Dualshock 3 Controller (wired) support.Xbox 360 Controller (wired) support! Swap between controller ports 1-4 on multiplayer games with the Xbox Guide button!.NES Mini and SNES Mini classic controllers are fully supported.Raphnet adapter and HORI Digital Controller for GameCube users can now exit to the emulator Menu with Start+B+A+Select ( Z button) combo.Tengai Makyou Zero - Far East of Eden english translation is fully playable.Top Gear 3000 is playable without graphical glitches.
SuperFX and SA1 chip games play closer to full speed and have less framedrops.Commits will still be cherry picked from the libretro/snes9x/snes9x gx as long as they do not degrade performance.Īny help, feedback, or comments, will be always welcome.Īnd last, but no least, thanks to Tantric, Zopenko, and more recently, Bladeoner, for maintaining the great GX emulator series. This fork will stay on Snes9x core version 1.52, and be focused primarily in maintaining full speed for all games, or as far as the Wii can push performance.
Seeing that the GX emulators got some new updates in 2017-2018 and that there's still public interest in the Wii scene, i believe this is a good time to finally release it, since i couldn't do it last year (RL stuff). I am no expert, but thought i could learn a little bit, and in the process make some personal updates to keep enjoying my favorite console on my favorite homebrew system. Almost exactly 2 years ago, i began this fun coding exercise as a little effort to backport interesting and useful changes present in other releases of Snes9x, mainly the ones related to libretro and the official Snes9x.